“We’ve taken the formula that’s worked for top free-to-play games for many years and made it extremely accessible and delightful to a much larger audience. “Mino Monsters 2 is the first game to really bring midcore mechanics to a casual audience,” said MacKinnon in a statement. This time, Buckley said the team focused on production quality to win over a broader audience. “We believe this is the right formula to creating the next leading brands in entertainment.” “Our vision behind Mino Monsters 2 was to create a living, breathing world in your pocket, filled with delightful original characters and a story that is constantly evolving and updated every week,” Buckley said. But the company doesn’t view its games as derivative. ![]() If you’re thinking that it prospered because Nintendo didn’t have Pokémon game on smartphones, that might be a good theory. ![]() Mino Games was founded in 2011 by Buckley and Sasha MacKinnon The original title debuted in September 2012, and it was a top-10 grossing game in 66 countries. The funds will be used to fuel marketing Mino Monsters 2 and grow the team for our next titles.” “This latest funding will help us realize this vision as we speed into 2016. ![]() “We have lofty aspirations to create a globally successful games company, one that shapes the future of entertainment,” Buckley said in a statement.
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